Is Winter Finally Over for China’s Indie Game Creators?
(Sixth Tone) — One Friday in December, 37-year-old Bao Weiwei got ready for work like he did every day. He put on a plaid shirt — the iconic uniform for Chinese computer programmers — ordered a cab, and went to his office in downtown Shanghai.
For nine months, Bao and his fellow independent game developers had been faced with uncertainty. Though they went to work each day, they had no idea when or if they’d ever be able to release another hit. But that morning, something extraordinary happened: The government announced that the nine-month freeze on game licensing was finally over.
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