Caixin Weekly | The Business of 2D IP Derivatives: Nezha Frenzy Heats Up the Millet Economy (AI Translation)
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文|财新周刊 冯奕铭 孙嫣然
By Caixin Weekly's Feng Yiming and Sun Yanran
文|财新周刊 冯奕铭 孙嫣然
By Feng Yiming, Sun Yanran for Caixin Weekly
2月以来,动画电影《哪吒之魔童闹海》(下称《哪吒2》)的票房几乎以每天2亿—3亿元的速度不断攀高,2月18日突破123亿元,超越迪士尼2024年上映的《头脑特工队2》,登顶全球动画电影票房榜。
Since February, the animated film "Ne Zha: The Devil Child Strikes the Sea" (hereafter referred to as "Ne Zha 2") has been climbing at a pace of 200 million to 300 million yuan per day at the box office, surpassing 12.3 billion yuan on February 18. This achievement eclipses Disney's "Inside Out 2" slated for a 2024 release, making it the global box office leader for animated films.
哪吒IP(知识产权)随之爆火,顶着黑眼圈、嘴里缺一颗牙的“反常规”哪吒形象,被做成手办、盲盒、徽章、手机支架,被印在牛奶、牙膏、威化饼干等包装上,一些产品引发粉丝抢购。
The Nezha IP (intellectual property) has gained immense popularity, with the unconventional image of Nezha sporting dark circles under his eyes and a missing tooth being turned into figurines, blind boxes, badges, and phone holders. This image has been printed on packaging for milk, toothpaste, wafer cookies, and other products, some of which have sparked a buying frenzy among fans.

- DIGEST HUB
- "Ne Zha 2" has become a global box office sensation, surpassing 12.3 billion yuan as of February 18, dominating the market for animated films.
- The "Guzi Economy," centered around anime-inspired merchandise, is booming, with the market reaching 168.9 billion yuan in 2024 and expected to further expand.
- Retail spaces and businesses are increasingly catering to anime culture, with significant foot traffic and sales increases following thematic transformations, notably in cities like Shanghai.
*Ne Zha: The Devil Child Strikes the Sea* (referred to as "Ne Zha 2"), since its release, has experienced massive box office success, with earnings surpassing 12.3 billion yuan as of February 18, breaking records for animated films globally. This success has not only translated into ticket sales but also into a bustling market for Nezha-related merchandise, which includes figurines, blind boxes, and various other products. [para. 1]
The intense commercial interest involves partnerships with over ten companies like Pop Mart and CITIC Publishing Group, with IP derivative revenues estimated between 10 and 15 billion yuan. The broader economic impact, referred to as the "Goods Economy," has stimulated an array of merchandise sales beyond just anime and games, creating a lucrative industry predicated on fans' emotional connections to characters. [para. 3]
Secondhand markets for rare merchandise are also thriving, exemplified by platforms like Xianyu, which saw a 104% increase in secondary market activity within a year. The consumer loyalty tied to these products is bolstered by their content-driven nature, attracting fans who see these items as emotional extensions of their favorite works or characters. This economy has not only reshaped consumer behaviors but also sparked substantial real estate undertakings aimed at capitalizing on this trend, with malls and commercial spaces being redesigned to incorporate anime-themed environments. [para. 4][para. 5]
A significant narrative behind Ne Zha's success is the transformation of intellectual property (IP) into consumable merchandise. Initially, companies like Enlight Media were reticent to extensively license "Ne Zha 1." However, "Ne Zha 2" has seen more strategic licensing with companies demonstrating strong collaboration capabilities. This cautious expansion strategy is believed to mitigate the risks of IP dilution and piracy, while simultaneously harnessing the commercial potential of the IP. On the other hand, emerging IPs like "Demon Slayer" pursue broader, saturation licensing strategies. [para. 12][para. 15]
Globally, successful collaborations such as Miniso's partnership with the Japanese comic series CHIIKAWA's resulted in plush toy sales exceeding initial expectations and sparked fervent consumer interest. The marketability and rapid sales highlighted the effectiveness of combining recognizability with accessible pricing. [para. 19]
Retailers, including established companies like Miniso and Morning Light Stationery, are adapting by emphasizing the potential of IP-related products to offer emotional value to consumers, extending beyond simple transactions to experiential engagements. This aligns with strategies focused on ensuring new, engaging retail environments that cater to fans. [para. 21]
Meanwhile, consumer interest in Nezha remains high, with ongoing efforts from manufacturers to replenish stock and accommodate demand, a process that includes engaging more advanced production planning. Additionally, stores and publishers are continuously leveraging the film's success to sustain momentum through timely releases of related merchandise and literature. [para. 11][para. 16]
As the concept of anime-themed business spaces gains traction, retail environments are quickly transforming into culturally immersive experiences. The evolution of spaces like Bailian ZX Chongqu Plaza underscores a successful transformation from underperforming malls into thriving hubs of anime culture, significantly increasing foot traffic and consumer engagement. [para. 23][para. 24]
In summary, the "Guzhi Economy" is an evolving ecosystem driven by consumer enthusiasm for anime and game-related culture. This trend is not only reshaping consumer marketplaces but also indicates a powerful direction for retail and IP strategies structured around culturally resonant themes. The explosive growth of Nezha and similar IPs is emblematic of a broader cultural shift towards integrating beloved characters and stories into everyday consumer products, offering both emotional fulfillment and strategic business opportunities. [para. 1][para. 3][para. 5][para. 24]
- Pop Mart
- Pop Mart has collaborated with over ten companies, including Nezha 2, to release themed merchandise. Their Nezha 2 "Innate Bond Series" blind boxes quickly sold out. As of February 10, sales of Nezha merchandise on Taobao and Tmall surpassed 80 million yuan, with Pop Mart's flagship store accounting for 35 million yuan. They are adjusting production plans to meet ongoing demand and continue their collaboration with Nezha 2.
- BANDAI
- BANDAI is one of the companies that collaborated with the animated film "Nezha: The Sea Rebellion" (referred to as "Nezha 2") to launch related merchandise and co-branded products. The film's success has led to a booming market for Nezha-themed merchandise, contributing to significant commercial gains for companies like BANDAI involved in this venture.
- Honor
- According to the article, Honor is among the companies that have collaborated with the animated film "Nezha 2" to launch peripheral and co-branded products. This initiative is part of a broader trend where multiple companies, around a dozen, are leveraging the popularity of the Nezha IP to create and market related merchandise.
- MINISO
- MINISO plans to capitalize on the "Guzi Economy" by launching self-developed Guzi products monthly in 2025, following the success of its collaboration with CHIIKAWA. After noticing consumer interest, MINISO released CHIIKAWA-themed products and opened pop-up stores, leading to significant sales. The company intends to expand its Guzi offerings with more Chinese original and anime IPs, enhancing its product variety and market presence.
- Enlight Media
- Enlight Media, the copyright holder of the Nezha film series, is cautious with IP licensing. While it previously limited cross-industry partnerships for the first Nezha film due to concerns over market size, counterfeiting, and brand dilution, it is now selectively granting licenses to companies with strong capabilities for Nezha 2 merchandise, reflecting a shift in strategy to capitalize on the IP's popularity.
- Road Pictures
- Road Pictures is a film company involved in movie production, rights procurement, and independent distribution. It has handled the introduction and promotion of various international films like "Your Name," "The First Slam Dunk," and others in China. In response to the demand for anime merchandise, the company launched the IP-integrated retail brand GuGuGuGu, which operates over 40 stores nationwide, aiming to expand IP value beyond film releases.
- M&G Stationery
- M&G Stationery is engaging with the "Guzi economy" by collaborating with domestic anime IPs like "Zhanshen," releasing related stationery and merchandise. Their Nine Wood Miscellaneous Society brand has also established a dedicated section for such products. The company reports sustaining double-digit growth in revenue for the Nine Wood Miscellaneous Society in the first three quarters of 2024, reflecting the increasing consumer interest in "Guzi" products.
- 2024:
- The 'Guzhi Economy' experienced explosive growth.
- 2024:
- The transaction volume for the 'second dimension' industry on Xianyu increased by 104%.
- May 2024:
- Torres opened his first millet store on the pedestrian street of Fengtian Town in Futian District, Shenzhen.
- By the third quarter of 2024:
- Torres's millet shop experienced a decline in foot traffic and revenue.
- December 2024:
- The number of competitors around Torres's millet shop increased to 34.
- December 2024:
- Commercial real estate embraced the anime subculture by designing specific areas with anime themes.
- January 30, 2025:
- Pop Mart released the 'Innate Bond Series' blind boxes of figures from "Ne Zha 2," which sold out quickly.
- February 2, 2025:
- The book "Nezha: Chronicle of Three Realms" sold out shortly after starting sales.
- February 3, 2025:
- Searches related to "Nezha" on Taobao skyrocketed.
- As of February 10, 2025:
- Sales of Ne Zha authorized merchandise on Taobao Tmall exceeded 80 million yuan.
- February 14, 2025:
- Miniso's TOPTOY brand launched its own Nezha merchandise line.
- February 18, 2025:
- "Ne Zha 2" surpasses 12.3 billion yuan at the global box office for animated films.
- February 2025:
- "Ne Zha 2" has been climbing at a pace of 200 million to 300 million yuan per day at the box office.
- End of February 2025:
- CITIC Press coordinated with the printing factory to produce more 'Nezha: Tales of Three Realms' books.
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