Exclusive: Thousands of Video Games Forced to Re-Apply for Approval

Thousands of video games that have been queued up for government approval — some for more than a year — will be forced to go through the approval process all over again, Caixin understands.
They could be waiting beyond October for their games to hit the market.
Gaming companies have been told to submit additional material, including a demonstration video showing their titles include an “anti-addition mechanism,” after the General Administration of Press and Publications (GAPP) issued new guidelines (link in Chinese) on Friday. Other new requirements include publisher profile information and copyright documents.
“Games that have already started the approval process now have to re-apply based on the new regulations,” said an industry source who asked not to be named to avoid repercussions.
The source claimed the regulator had changed the rules to more quickly clear the backlog — given some of game-makers would be unable to reapply.
“This is a way to filter more games … many companies which submitted games for approval went bankrupt in the process and others have submitted games which will never be approved under the new regulations,” the source said.
In December, Chinese regulators ended their freeze on new games approvals, months after authorities stopped approving licenses for new game releases in March that year. At the time, a group of just 80 games were approved for release, most of which were from small and midsize companies.
By February, between 4,000 and 5,000 titles were still waiting for approval, and only 1,000 have been approved since December’s policy change, according to another industry source.
If every one of those titles is forced to re-apply it will take regulators at least until October to clear them, and probably much longer, the source said.
China’s gaming industry is the world’s largest with more than 620 million players, almost double the entire population of the U.S.
But amid the regulatory freeze, the market saw revenues grow only 5.3% in 2018, a slump compared with its 23% expansion in 2017, according to a report by industry tracker Gamma Data and the Chinese Game Publishers Association Publications Committee.
Two of the country’s largest gaming companies are tech giants Tencent Holdings Ltd. and NetEase Inc.
This story has been corrected to state that it is thousands of video game titles that will have to go through the regulatory approval process again.
Yang Ge contributed to this story.
Contact reporter Mo Yelin (yelinmo@caixin.com)

- 1Cover Story: China’s Factory Exodus Is Turning Vietnam Into the World’s Assembler
- 2Meituan Enters Open-Source AI Race With LongCat Model
- 3Ex-UBS Banker in Hong Kong Jailed 10 Years for Laundering $17.2 Million
- 4End of U.S. Tax Exemption Hits Chinese Air Cargo Carriers Differently
- 5Alipay Fined by Luxembourg Regulator for Anti-Money Laundering Breaches
- 1Power To The People: Pintec Serves A Booming Consumer Class
- 2Largest hotel group in Europe accepts UnionPay
- 3UnionPay mobile QuickPass debuts in Hong Kong
- 4UnionPay International launches premium catering privilege U Dining Collection
- 5UnionPay International’s U Plan has covered over 1600 stores overseas