Caixin
Caixin Global – Latest China News & Headlines

Home >

ABOUT US

CX Tech is Caixin Global's real-time tech news portal, featuring 24-hour news, short-form analysis, and roundups from business and tech media in China.

LATEST
Wingtech Demands Return of Nexperia Control After Dutch Freeze Pause
Intel Pivots to Custom Chips to Tap China’s Trillion-Yuan Computing Markets
Geely Leads $141 Million Round for Tsinghua-Linked Robotics Startup
China’s Giant Neutrino Detector Delivers First Results With Record Precision
China Unicom Taps Veteran Executive as Chairman to Navigate Telecom Transition
Chinese Self-Driving Firms Accelerate Into Middle East, Southeast Asia
Baidu Posts Record Revenue Decline as Ad Business Falters
Xiaomi’s EV, AI Units Post First Quarterly Profit
China’s Agricultural Drone Makers Pivot to Smarter Navigation as Size Race Ends
Alibaba Renames AI App to Stand Out in China’s Crowded Chatbot Market
Investors Flock to Chinese eVTOLs Chasing Regulatory Green Lights
Nexperia Headquarters Rachets Up Feud With China Unit With Salvo of Accusations
Robot-Maker Unitree Steps Closer to China IPO
Tencent Says Talks With Apple on WeChat Game Fees Are Advancing
Baidu Unveils Ambitious AI Chip Roadmap, Targeting 1 Million-Card Cluster by 2030
Tencent’s Profit Rises 19% on Overseas Gaming and AI-Powered Ad Surge
Caixin Summit: Design, Commercialization Key to China’s Low-Altitude Economy Taking Off, Industry Insider Says
China’s Robotics Revenue Soars as Industry Races to Crack Embodied AI
U.S. Formally Suspends Sweeping Export Control Rule for One Year After China Trade Talks
XAG Bets on Smart Farm Tech as Drone Turf Gets Crowded
Tencent’s PUBG Mobile Game Hits $3 Billion Milestone

By Ding Yi / Jul 07, 2020 01:17 PM / Business & Tech

Chinese gaming giant Tencent has hit a new milestone with its hugely popular battle royale title “PlayerUnknown’s Battlegrounds” (PUBG Mobile) doubling its lifetime revenue to more than $3 billion in just over seven months.

The landmark sales figure also includes the revenue derived from “Game For Peace”, the Chinese version of PUBG Mobile, according to a report by research firm SensorTower.

In 2020 alone, PUBG Mobile and Game For Peace have earned revenue of $1.3 billion, with March seeing record monthly revenue of $270 million when the Covid-19 pandemic led to lockdowns globally, the report said.

PUBG Mobile’s biggest market is China, where its Chinese version has raked in revenue of about $1.6 billion from Apple’s App Store alone, representing 52% of its total lifetime revenue, SensorTower said. The U.S. is the second-largest market for the game with a share of 14%, followed by Japan with 5.6%.

iPhone users are the keenest PUBG Mobile fans as reflected in the fact that players of the game’s iOS edition have contributed 79% of the game’s lifetime revenue, as opposed to 21% for Android users via the Google Play Store, according to the report.

So far, PUBG Mobile and Game For Peace have been downloaded 734 million times worldwide, the report said.

Contact reporter Ding Yi (yiding@caixin.com)

Related: PUBG and Honor of Kings Are April’s Highest-Earning Games


Share this article
Open WeChat and scan the QR code