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Kuaishou Ramps Up AI Commercialization as Kling Revenue Hits $150 Million

Published: Mar. 25, 2026  10:23 p.m.  GMT+8
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Kuaishou reported 2025 revenue of 142.8 billion yuan, up 12.5% from a year earlier. Photo: VCG
Kuaishou reported 2025 revenue of 142.8 billion yuan, up 12.5% from a year earlier. Photo: VCG

Chinese short-video company Kuaishou Technology said its AI video-generation model Kling generated 1.04 billion yuan ($150 million) in revenue in 2025, topping internal forecasts as the company ramps up commercialization of its AI products.

Kling contributed 0.7% of Kuaishou’s total revenue last year, but its growth underscores a broader push by Chinese tech firms to monetize large models as competition intensifies in the global AI video market.

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  • Kuaishou's AI video model Kling generated 1.04 billion yuan ($150M) revenue in 2025, with over 60 million users and 600 million videos produced.
  • Kuaishou’s 2025 revenue reached 142.8 billion yuan (up 12.5%), operating profit rose 35% to 20.6 billion yuan, and adjusted net profit increased 16.5%.
  • Kling’s rapid growth and ongoing AI upgrades reflect intensifying competition, with capital expenditure expected to rise to 26 billion yuan in 2026.
AI generated, for reference only
Who’s Who
Kuaishou Technology
Kuaishou Technology is a Chinese short-video company whose AI video-generation model, Kling, generated 1.04 billion yuan ($150 million) in revenue in 2025. Kling contributed 0.7% of Kuaishou's total revenue last year, and its annualized revenue run rate exceeded $300 million by January 2026. The company reported 2025 revenue of 142.8 billion yuan, with daily active users hitting 407.7 million.
ByteDance
ByteDance, a Chinese tech firm, released its AI video tool, Seedance 2.0, in February. This tool has gained traction overseas, contributing to the intensifying competition in the global AI video market.
AI generated, for reference only
What Happened When
June 2024:
Kuaishou launched the AI video-generation model Kling.
By February 2025:
Kling generated 100 million yuan in its first eight months.
2025:
Kling generated 1.04 billion yuan ($150 million) in revenue, contributing 0.7% of Kuaishou’s total revenue, and helped create virtual scenes for the drama series 'Peaceful Year'.
Fourth quarter 2025:
Kling posted 340 million yuan in revenue.
Fourth quarter of 2025:
Kling released the O1 series.
Late 2025:
Kling version 2.6 was released, adding synchronized audio-video generation and action controls.
December 2025:
Kling's revenue exceeded $20 million in this month alone.
By end-2025:
Kling had more than 60 million global users, produced over 600 million videos, and connected with more than 30,000 enterprise clients and developers via its API.
By end-2025:
Kling's annualized revenue run rate was $240 million.
As of January 2026:
Kling's annualized revenue run rate had exceeded $300 million.
February 2026:
ByteDance released AI video tool Seedance 2.0. Kuaishou launched Kling 3.0 around the same time.
Wednesday, March 25, 2026:
Kuaishou disclosed full-year 2025 earnings; revenue and profit figures released.
AI generated, for reference only
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